tile gap patch

This commit is contained in:
Jakub 2024-05-19 02:30:54 -04:00
parent 3082e83593
commit bf75862bd1
3 changed files with 91 additions and 10 deletions

View File

@ -2,6 +2,7 @@
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int gappx = 18; /* gap pixel between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
static const int showbar = 1; /* 0 means no standard bar */

29
dwm.c
View File

@ -2233,28 +2233,31 @@ tagmon(const Arg *arg)
void
tile(Monitor *m)
{
unsigned int i, n, h, mw, my, ty;
unsigned int i, n, h, mw, my, ty, ns;
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
if (n > m->nmaster)
if (n > m->nmaster) {
mw = m->nmaster ? m->ww * m->mfact : 0;
else
mw = m->ww;
for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
h = (m->wh - my) / (MIN(n, m->nmaster) - i);
resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
if (my + HEIGHT(c) < m->wh)
my += HEIGHT(c);
ns = m->nmaster > 0 ? 2 : 1;
} else {
h = (m->wh - ty) / (n - i);
resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0);
mw = m->ww;
ns = 1;
}
for(i = 0, my = ty = gappx, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
h = (m->wh - my) / (MIN(n, m->nmaster) - i) - gappx;
resize(c, m->wx + gappx, m->wy + my, mw - (2*c->bw) - gappx*(5-ns)/2, h - (2*c->bw), False);
if (my + HEIGHT(c) < m->wh)
my += HEIGHT(c) + gappx;
} else {
h = (m->wh - ty) / (n - i) - gappx;
resize(c, m->wx + mw + gappx/ns, m->wy + ty, m->ww - mw - (2*c->bw) - gappx*(5-ns)/2, h - (2*c->bw), False);
if (ty + HEIGHT(c) < m->wh)
ty += HEIGHT(c);
ty += HEIGHT(c) + gappx;
}
}

View File

@ -0,0 +1,77 @@
From e655302a4bd74c1f2778f94761c87381d1dfc0e2 Mon Sep 17 00:00:00 2001
From: midspec <obleque@protonmail.com>
Date: Sat, 4 Nov 2023 19:17:50 +0000
Subject: [PATCH] Add window-gaps for the tile-layout
Adds gaps between windows in the tile-layout. The proposed advantage to some
other patches which try to accomplish the same goal is that the gap-size between
master and stack, window and window, and window and screen-edge is the
same. The gap-size can be configured in the config.h with the
gappx-variable.
---
config.def.h | 1 +
dwm.c | 23 +++++++++++++----------
2 files changed, 14 insertions(+), 10 deletions(-)
diff --git a/config.def.h b/config.def.h
index 9efa774..82ba41f 100644
--- a/config.def.h
+++ b/config.def.h
@@ -2,6 +2,7 @@
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
+static const unsigned int gappx = 18; /* gap pixel between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
diff --git a/dwm.c b/dwm.c
index f1d86b2..fa8b3d6 100644
--- a/dwm.c
+++ b/dwm.c
@@ -1687,28 +1687,31 @@ tagmon(const Arg *arg)
void
tile(Monitor *m)
{
- unsigned int i, n, h, mw, my, ty;
+ unsigned int i, n, h, mw, my, ty, ns;
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++);
if (n == 0)
return;
- if (n > m->nmaster)
+ if (n > m->nmaster) {
mw = m->nmaster ? m->ww * m->mfact : 0;
- else
+ ns = m->nmaster > 0 ? 2 : 1;
+ } else {
mw = m->ww;
- for (i = my = ty = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
+ ns = 1;
+ }
+ for(i = 0, my = ty = gappx, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
if (i < m->nmaster) {
- h = (m->wh - my) / (MIN(n, m->nmaster) - i);
- resize(c, m->wx, m->wy + my, mw - (2*c->bw), h - (2*c->bw), 0);
+ h = (m->wh - my) / (MIN(n, m->nmaster) - i) - gappx;
+ resize(c, m->wx + gappx, m->wy + my, mw - (2*c->bw) - gappx*(5-ns)/2, h - (2*c->bw), False);
if (my + HEIGHT(c) < m->wh)
- my += HEIGHT(c);
+ my += HEIGHT(c) + gappx;
} else {
- h = (m->wh - ty) / (n - i);
- resize(c, m->wx + mw, m->wy + ty, m->ww - mw - (2*c->bw), h - (2*c->bw), 0);
+ h = (m->wh - ty) / (n - i) - gappx;
+ resize(c, m->wx + mw + gappx/ns, m->wy + ty, m->ww - mw - (2*c->bw) - gappx*(5-ns)/2, h - (2*c->bw), False);
if (ty + HEIGHT(c) < m->wh)
- ty += HEIGHT(c);
+ ty += HEIGHT(c) + gappx;
}
}
--
2.42.0